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--ラーの翼神竜 function c10000010.initial_effect(c) --summon with 3 tribute local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_LIMIT_SUMMON_PROC) e1:SetCondition(c10000010.ttcon) e1:SetOperation(c10000010.ttop) e1:SetValue(SUMMON_TYPE_ADVANCE) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_LIMIT_SET_PROC) e2:SetCondition(c10000010.setcon) c:RegisterEffect(e2) --summon local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_DISABLE_SUMMON) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) c:RegisterEffect(e3) --summon success local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e4:SetCode(EVENT_SUMMON_SUCCESS) e4:SetOperation(c10000010.sumsuc) c:RegisterEffect(e4) --cannot special summon local e5=Effect.CreateEffect(c) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetCode(EFFECT_SPSUMMON_CONDITION) e5:SetValue(c10000010.splimit) c:RegisterEffect(e5) --One Turn Kill local e6=Effect.CreateEffect(c) e6:SetDescription(aux.Stringid(10000010,0)) e6:SetCategory(CATEGORY_ATKCHANGE) e6:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e6:SetCode(EVENT_SUMMON_SUCCESS) e6:SetCost(c10000010.atkcost) e6:SetOperation(c10000010.atkop) c:RegisterEffect(e6) --destroy local e7=Effect.CreateEffect(c) e7:SetDescription(aux.Stringid(10000010,1)) e7:SetCategory(CATEGORY_DESTROY) e7:SetType(EFFECT_TYPE_IGNITION) e7:SetProperty(EFFECT_FLAG_CARD_TARGET) e7:SetRange(LOCATION_MZONE) e7:SetCost(c10000010.descost) e7:SetTarget(c10000010.destg) e7:SetOperation(c10000010.desop) c:RegisterEffect(e7) end function c10000010.ttcon(e,c,minc) if c==nil then return true end return minc<=3 and Duel.CheckTribute(c,3) end function c10000010.ttop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.SelectTribute(tp,c,3,3) c:SetMaterial(g) Duel.Release(g,REASON_SUMMON+REASON_MATERIAL) end function c10000010.setcon(e,c,minc) if not c then return true end return false end function c10000010.splimit(e,se,sp,st) return Duel.IsPlayerAffectedByEffect(sp,41044418) and se:GetHandler():IsCode(83764718) and e:GetHandler():IsControler(sp) and e:GetHandler():IsLocation(LOCATION_GRAVE) end function c10000010.genchainlm(c) return function (e,rp,tp) return e:GetHandler()==c end end function c10000010.sumsuc(e,tp,eg,ep,ev,re,r,rp) Duel.SetChainLimitTillChainEnd(c10000010.genchainlm(e:GetHandler())) end function c10000010.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLP(tp)>100 end local lp=Duel.GetLP(tp) e:SetLabel(lp-100) Duel.PayLPCost(tp,lp-100) end function c10000010.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(e:GetLabel()) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e2) end end function c10000010.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,1000) end Duel.PayLPCost(tp,1000) end function c10000010.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c10000010.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end