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Duel Links
--TG ストライカー function c1315120.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c1315120.spcon) c:RegisterEffect(e1) --to grave local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_TO_GRAVE) e2:SetOperation(c1315120.regop) c:RegisterEffect(e2) end function c1315120.spcon(e,c) if c==nil then return true end return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE)>0 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 end function c1315120.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if bit.band(c:GetPreviousLocation(),LOCATION_ONFIELD)~=0 and c:IsReason(REASON_DESTROY) then local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(1315120,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetRange(LOCATION_GRAVE) e1:SetTarget(c1315120.thtg) e1:SetOperation(c1315120.thop) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end end function c1315120.filter(c) return c:IsSetCard(0x27) and c:GetCode()~=1315120 and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c1315120.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c1315120.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c1315120.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c1315120.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end