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--ゴースト姫-パンプリンセス- function c17601919.initial_effect(c) c:EnableCounterPermit(0x2f,LOCATION_SZONE) --send replace local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCondition(c17601919.repcon) e1:SetOperation(c17601919.repop) c:RegisterEffect(e1) end function c17601919.repcon(e) local c=e:GetHandler() return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY) end function c17601919.repop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+0x1fc0000) e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) c:RegisterEffect(e1) --counter local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(17601919,1)) e2:SetCategory(CATEGORY_COUNTER) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetRange(LOCATION_SZONE) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCountLimit(1) e2:SetTarget(c17601919.addct) e2:SetOperation(c17601919.addc) e2:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e2) --addown local e3=Effect.CreateEffect(c) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetType(EFFECT_TYPE_FIELD) e3:SetRange(LOCATION_SZONE) e3:SetTargetRange(0,LOCATION_MZONE) e3:SetValue(c17601919.adval) e3:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e4) end function c17601919.addct(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x2f) end function c17601919.addc(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then e:GetHandler():AddCounter(0x2f,1) end end function c17601919.adval(e,c) return e:GetHandler():GetCounter(0x2f)*-100 end