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Duel Links
--汎神の帝王 function c22842126.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(22842126,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCost(c22842126.cost) e1:SetTarget(c22842126.target) e1:SetOperation(c22842126.activate) c:RegisterEffect(e1) --to hand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(22842126,1)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,22842126) e2:SetCost(aux.bfgcost) e2:SetTarget(c22842126.thtg) e2:SetOperation(c22842126.thop) c:RegisterEffect(e2) end function c22842126.cfilter(c) return c:IsSetCard(0xbe) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGraveAsCost() end function c22842126.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c22842126.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,c22842126.cfilter,1,1,REASON_COST,nil) end function c22842126.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) end function c22842126.activate(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end function c22842126.thfilter(c) return c:IsSetCard(0xbe) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() end function c22842126.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c22842126.thfilter,tp,LOCATION_DECK,0,3,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c22842126.thop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c22842126.thfilter,tp,LOCATION_DECK,0,nil) if g:GetCount()>=3 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=g:Select(tp,3,3,nil) Duel.ConfirmCards(1-tp,sg) Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_ATOHAND) local tg=sg:Select(1-tp,1,1,nil) Duel.SendtoHand(tg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,tg) end end