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Duel Links
--炎王の急襲 function c22993208.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,22993208+EFFECT_COUNT_CODE_OATH) e1:SetCondition(c22993208.condition) e1:SetTarget(c22993208.target) e1:SetOperation(c22993208.activate) c:RegisterEffect(e1) end function c22993208.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0 and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 end function c22993208.spfilter(c,e,tp) return c:IsAttribute(ATTRIBUTE_FIRE) and c:IsRace(RACE_BEAST+RACE_BEASTWARRIOR+RACE_WINDBEAST) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c22993208.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c22993208.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c22993208.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c22993208.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local tc=g:GetFirst() local c=e:GetHandler() if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1,true) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e2,true) tc:RegisterFlagEffect(22993208,RESET_EVENT+0x1fe0000,0,1) local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetCountLimit(1) e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e3:SetLabelObject(tc) e3:SetCondition(c22993208.descon) e3:SetOperation(c22993208.desop) Duel.RegisterEffect(e3,tp) end Duel.SpecialSummonComplete() end function c22993208.descon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if tc:GetFlagEffect(22993208)~=0 then return true else e:Reset() return false end end function c22993208.desop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() Duel.Destroy(tc,REASON_EFFECT) end