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--BK 拘束蛮兵リードブロー function c23232295.initial_effect(c) Duel.EnableGlobalFlag(GLOBALFLAG_DETACH_EVENT) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x84),4,2) c:EnableReviveLimit() --destroy replace local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EFFECT_DESTROY_REPLACE) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c23232295.reptg) e1:SetValue(c23232295.repval) c:RegisterEffect(e1) --attack up local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(23232295,0)) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE) e2:SetCode(EVENT_DETACH_MATERIAL) e2:SetTarget(c23232295.atktg) e2:SetOperation(c23232295.atkop) c:RegisterEffect(e2) end function c23232295.repfilter(c,tp) return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x84) end function c23232295.reptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return eg:IsExists(c23232295.repfilter,1,nil,tp) end if e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) and Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_EFFECT) local g=eg:Filter(c23232295.repfilter,nil,tp) if g:GetCount()==1 then e:SetLabelObject(g:GetFirst()) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE) local cg=g:Select(tp,1,1,nil) e:SetLabelObject(cg:GetFirst()) end return true else return false end end function c23232295.repval(e,c) return c==e:GetLabelObject() end function c23232295.atktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsRelateToEffect(e) end end function c23232295.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1ff0000) e1:SetValue(800) c:RegisterEffect(e1) end end