攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--ダストンのモップ function c24845628.initial_effect(c) c:SetUniqueOnField(1,0,24845628) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(c24845628.target) e1:SetOperation(c24845628.operation) c:RegisterEffect(e1) --Equip limit local e2=Effect.CreateEffect(c) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EQUIP_LIMIT) e2:SetValue(1) c:RegisterEffect(e2) -- local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UNRELEASABLE_SUM) e3:SetValue(1) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_UNRELEASABLE_NONSUM) c:RegisterEffect(e4) local e5=e3:Clone() e5:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e5:SetValue(c24845628.fuslimit) c:RegisterEffect(e5) local e6=e3:Clone() e6:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) c:RegisterEffect(e6) local e7=e3:Clone() e7:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) c:RegisterEffect(e7) --search local e7=Effect.CreateEffect(c) e7:SetDescription(aux.Stringid(24845628,0)) e7:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e7:SetCode(EVENT_TO_GRAVE) e7:SetCondition(c24845628.thcon) e7:SetTarget(c24845628.thtg) e7:SetOperation(c24845628.thop) c:RegisterEffect(e7) end function c24845628.fuslimit(e,c,sumtype) return sumtype==SUMMON_TYPE_FUSION end function c24845628.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c24845628.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) end end function c24845628.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return re and rp==1-tp and c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_ONFIELD) end function c24845628.filter(c) return c:IsSetCard(0x80) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c24845628.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c24845628.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c24845628.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c24845628.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end