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--幻獣機レイステイルス function c30811116.initial_effect(c) --level local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetValue(c30811116.lvval) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetCondition(c30811116.indcon) e2:SetValue(1) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) c:RegisterEffect(e3) --token local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(30811116,0)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetCode(EVENT_BATTLE_DAMAGE) e4:SetCondition(c30811116.spcon) e4:SetTarget(c30811116.sptg) e4:SetOperation(c30811116.spop) c:RegisterEffect(e4) --destroy local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(30811116,1)) e5:SetCategory(CATEGORY_DESTROY) e5:SetType(EFFECT_TYPE_IGNITION) e5:SetRange(LOCATION_MZONE) e5:SetProperty(EFFECT_FLAG_CARD_TARGET) e5:SetCountLimit(1) e5:SetCost(c30811116.descost) e5:SetTarget(c30811116.destg) e5:SetOperation(c30811116.desop) c:RegisterEffect(e5) end function c30811116.lvval(e,c) local tp=c:GetControler() return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel) end function c30811116.indcon(e) return Duel.IsExistingMatchingCard(Card.IsType,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil,TYPE_TOKEN) end function c30811116.spcon(e,tp,eg,ep,ev,re,r,rp) return ep~=tp end function c30811116.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) end function c30811116.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,0x4011,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then local token=Duel.CreateToken(tp,30811117) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) end end function c30811116.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsType,1,nil,TYPE_TOKEN) end local g=Duel.SelectReleaseGroup(tp,Card.IsType,1,1,nil,TYPE_TOKEN) Duel.Release(g,REASON_COST) end function c30811116.filter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) end function c30811116.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and c30811116.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c30811116.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c30811116.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c30811116.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end