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--マジェスペクター・ユニコーン function c31178212.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c) --tohand local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetHintTiming(0,0x1e0) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,31178212) e2:SetTarget(c31178212.thtg) e2:SetOperation(c31178212.thop) c:RegisterEffect(e2) --cannot target local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e3:SetValue(aux.tgoval) c:RegisterEffect(e3) --indes local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e4:SetRange(LOCATION_MZONE) e4:SetValue(aux.indoval) c:RegisterEffect(e4) end function c31178212.filter(c) return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand() end function c31178212.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(c31178212.filter,tp,LOCATION_MZONE,0,1,nil) and Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g1=Duel.SelectTarget(tp,c31178212.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g2=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,1,nil) g1:Merge(g2) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0) end function c31178212.thop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) end end