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--No.62 銀河眼の光子竜皇 function c31801517.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,8,2) c:EnableReviveLimit() --atk local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(31801517,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c31801517.atkcon) e1:SetCost(c31801517.atkcost) e1:SetOperation(c31801517.atkop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(31801517,1)) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_DESTROYED) e2:SetCondition(c31801517.spcon) e2:SetOperation(c31801517.spop) c:RegisterEffect(e2) --half damage local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE) e3:SetCondition(c31801517.rdcon) e3:SetValue(aux.ChangeBattleDamage(1,HALF_DAMAGE)) c:RegisterEffect(e3) end c31801517.xyz_number=62 function c31801517.atkcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c==Duel.GetAttacker() or c==Duel.GetAttackTarget() end function c31801517.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:CheckRemoveOverlayCard(tp,1,REASON_COST) and c:GetFlagEffect(31801517)==0 end c:RemoveOverlayCard(tp,1,1,REASON_COST) c:RegisterFlagEffect(31801517,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL,0,1) end function c31801517.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local val=g:GetSum(Card.GetRank)*200 local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(val) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL) c:RegisterEffect(e1) end end function c31801517.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:GetPreviousControler()==tp and rp==1-tp and c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE) and c:GetOverlayGroup():IsExists(Card.IsCode,1,nil,93717133) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c31801517.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetRange(LOCATION_REMOVED+LOCATION_GRAVE) e1:SetCode(EVENT_PHASE+PHASE_STANDBY) if Duel.GetCurrentPhase()==PHASE_STANDBY and Duel.GetTurnPlayer()==tp then e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,3) else e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,2) end e1:SetCountLimit(1) e1:SetCondition(c31801517.spcon2) e1:SetOperation(c31801517.spop2) c:RegisterEffect(e1) c:SetTurnCounter(0) end function c31801517.spcon2(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function c31801517.spop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ct=c:GetTurnCounter() ct=ct+1 c:SetTurnCounter(ct) if ct==2 then Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT) e1:SetCode(EFFECT_SET_ATTACK) e1:SetValue(c:GetAttack()*2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) Duel.SpecialSummonComplete() end end function c31801517.rdcon(e) return not e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,93717133) end