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--速炎星-タイヒョウ function c39699564.initial_effect(c) --set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(39699564,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,39699564) e1:SetCondition(c39699564.setcon) e1:SetCost(c39699564.setcost) e1:SetTarget(c39699564.settg) e1:SetOperation(c39699564.setop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetOperation(c39699564.sumop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e3) end function c39699564.setcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(39699564)>0 end function c39699564.setcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,nil,0x79) end local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,nil,0x79) Duel.Release(g,REASON_COST) end function c39699564.filter(c) return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() end function c39699564.settg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c39699564.filter,tp,LOCATION_DECK,0,1,nil) end end function c39699564.setop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,c39699564.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SSet(tp,g) end end function c39699564.sumop(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(39699564,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) end