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--高等儀式術 function c46052429.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c46052429.target) e1:SetOperation(c46052429.activate) c:RegisterEffect(e1) end function c46052429.filter(c,e,tp,m) if bit.band(c:GetType(),0x81)~=0x81 or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end if c.mat_filter then m=m:Filter(c.mat_filter,nil,tp) end return m:CheckWithSumEqual(Card.GetRitualLevel,c:GetLevel(),1,99,c) end function c46052429.matfilter(c) return c:IsType(TYPE_NORMAL) and c:IsAbleToGrave() end function c46052429.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end local mg=Duel.GetMatchingGroup(c46052429.matfilter,tp,LOCATION_DECK,0,nil) return Duel.IsExistingMatchingCard(c46052429.filter,tp,LOCATION_HAND,0,1,nil,e,tp,mg) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c46052429.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local mg=Duel.GetMatchingGroup(c46052429.matfilter,tp,LOCATION_DECK,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=Duel.SelectMatchingCard(tp,c46052429.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,mg) if tg:GetCount()>0 then local tc=tg:GetFirst() if tc.mat_filter then mg=mg:Filter(tc.mat_filter,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local mat=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,tc:GetLevel(),1,99,tc) tc:SetMaterial(mat) Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) tc:CompleteProcedure() end end