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--氷結界の龍 ブリューナク function c50321796.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(50321796,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,50321796) e1:SetCost(c50321796.cost) e1:SetTarget(c50321796.target) e1:SetOperation(c50321796.operation) c:RegisterEffect(e1) end function c50321796.costfilter(c) return c:IsDiscardable() and c:IsAbleToGraveAsCost() end function c50321796.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c50321796.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end local rt=Duel.GetTargetCount(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD) local cg=Duel.SelectMatchingCard(tp,c50321796.costfilter,tp,LOCATION_HAND,0,1,rt,nil) Duel.SendtoGrave(cg,REASON_COST+REASON_DISCARD) e:SetLabel(cg:GetCount()) end function c50321796.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsAbleToHand() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end local ct=e:GetLabel() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local tg=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,ct,ct,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,tg,ct,0,0) end function c50321796.operation(e,tp,eg,ep,ev,re,r,rp,chk) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local rg=tg:Filter(Card.IsRelateToEffect,nil,e) if rg:GetCount()>0 then Duel.SendtoHand(rg,nil,REASON_EFFECT) end end