攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--トランスターン function c5288597.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetLabel(0) e1:SetCountLimit(1,5288597) e1:SetCost(c5288597.cost) e1:SetTarget(c5288597.target) e1:SetOperation(c5288597.activate) c:RegisterEffect(e1) end function c5288597.cost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(100) if chk==0 then return true end end function c5288597.cfilter(c,e,tp) local lv=c:GetOriginalLevel() local rc=nil local att=nil if Duel.IsPlayerAffectedByEffect(tp,4064256) then rc=RACE_ZOMBIE else rc=c:GetOriginalRace() end if Duel.IsPlayerAffectedByEffect(tp,12644061) and c:IsSetCard(0x1034) then att=ATTRIBUTE_DARK else att=c:GetOriginalAttribute() end return bit.band(c:GetOriginalType(),TYPE_MONSTER)~=0 and lv>0 and c:IsFaceup() and c:IsAbleToGraveAsCost() and Duel.IsExistingMatchingCard(c5288597.spfilter,tp,LOCATION_DECK,0,1,nil,lv+1,rc,att,e,tp) end function c5288597.spfilter(c,lv,rc,att,e,tp) return c:GetLevel()==lv and c:IsRace(rc) and c:IsAttribute(att) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c5288597.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then if e:GetLabel()~=100 then return false end e:SetLabel(0) return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c5288597.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end e:SetLabel(0) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c5288597.cfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp) local tc=g:GetFirst() Duel.SendtoGrave(tc,REASON_COST) Duel.SetTargetCard(tc) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c5288597.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c5288597.spfilter,tp,LOCATION_DECK,0,1,1,nil,tc:GetLevel()+1,tc:GetRace(),tc:GetAttribute(),e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end