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Duel Links
--聖騎士トリスタン function c53550467.initial_effect(c) --cannot be battle target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e1:SetCondition(c53550467.con) e1:SetValue(c53550467.atlimit) c:RegisterEffect(e1) --cannot be effect target local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetCondition(c53550467.con) e2:SetTarget(c53550467.tglimit) e2:SetValue(aux.tgoval) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(53550467,0)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_EQUIP) e3:SetCountLimit(1,53550467) e3:SetCondition(c53550467.descon) e3:SetTarget(c53550467.destg) e3:SetOperation(c53550467.desop) c:RegisterEffect(e3) end function c53550467.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x107a) end function c53550467.con(e) return Duel.IsExistingMatchingCard(c53550467.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,e:GetHandler()) end function c53550467.atlimit(e,c) return c~=e:GetHandler() and c:IsFaceup() and c:GetAttack()<1800 end function c53550467.tglimit(e,c) return c~=e:GetHandler() and c:GetAttack()<1800 end function c53550467.descon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(Card.IsSetCard,1,nil,0x207a) end function c53550467.desfilter(c) return c:IsFaceup() end function c53550467.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and c53550467.desfilter(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c53550467.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c53550467.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Destroy(tc,REASON_EFFECT) end end