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--アビスフィアー function c60202749.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE+TIMING_MAIN_END) e1:SetTarget(c60202749.target) e1:SetOperation(c60202749.operation) c:RegisterEffect(e1) --act limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EFFECT_CANNOT_ACTIVATE) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(1,0) e2:SetValue(c60202749.aclimit) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetOperation(c60202749.desop) c:RegisterEffect(e3) --disable local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_TARGET) e4:SetCode(EFFECT_DISABLE) e4:SetRange(LOCATION_SZONE) c:RegisterEffect(e4) end function c60202749.filter(c,e,tp) return c:IsSetCard(0x74) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c60202749.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c60202749.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetRange(LOCATION_SZONE) e1:SetCountLimit(1) e1:SetCondition(c60202749.sdescon) e1:SetOperation(c60202749.sdesop) if Duel.GetCurrentPhase()==PHASE_END and Duel.GetTurnPlayer()~=tp then e1:SetLabel(Duel.GetTurnCount()) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,2) else e1:SetLabel(0) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN) end e:GetHandler():RegisterEffect(e1) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c60202749.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c60202749.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then c:SetCardTarget(tc) end Duel.SpecialSummonComplete() end function c60202749.sdescon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp and Duel.GetTurnCount()~=e:GetLabel() end function c60202749.sdesop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_RULE) end function c60202749.aclimit(e,re,tp) return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_SPELL) end function c60202749.desop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler():GetFirstCardTarget() if tc and tc:IsLocation(LOCATION_MZONE) then Duel.Destroy(tc,REASON_EFFECT) end end