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--輝光子パラディオス function c61344030.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),4,2) c:EnableReviveLimit() --negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(61344030,0)) e1:SetCategory(CATEGORY_DISABLE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c61344030.cost) e1:SetTarget(c61344030.target) e1:SetOperation(c61344030.operation) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(61344030,1)) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c61344030.drcon) e2:SetTarget(c61344030.drtg) e2:SetOperation(c61344030.drop) c:RegisterEffect(e2) end function c61344030.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST) end function c61344030.filter(c) return c:IsFaceup() and c:GetAttack()>0 end function c61344030.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c61344030.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c61344030.filter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,c61344030.filter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0) end function c61344030.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:GetAttack()>0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(0) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE) e2:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_DISABLE_EFFECT) e3:SetValue(RESET_TURN_SET) e3:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e3) end end function c61344030.drcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp and c:GetReasonPlayer()==1-tp end function c61344030.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c61344030.drop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end