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--帝王の開岩 function c61466310.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --spsummon limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(1,0) e2:SetTarget(c61466310.sumlimit) c:RegisterEffect(e2) --search local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(61466310,0)) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetRange(LOCATION_SZONE) e3:SetCountLimit(1,61466310) e3:SetCode(EVENT_SUMMON_SUCCESS) e3:SetCondition(c61466310.thcon) e3:SetTarget(c61466310.thtg) e3:SetOperation(c61466310.thop) c:RegisterEffect(e3) end function c61466310.sumlimit(e,c,sump,sumtype,sumpos,targetp) return c:IsLocation(LOCATION_EXTRA) end function c61466310.thcon(e,tp,eg,ep,ev,re,r,rp) return ep==tp and eg:GetFirst():IsSummonType(SUMMON_TYPE_ADVANCE) end function c61466310.filter(c,code) return (c:GetAttack()==2400 or c:GetAttack()==2800) and c:GetDefense()==1000 and c:GetCode()~=code and c:IsAbleToHand() end function c61466310.filter2(c,atk,code) return c:GetAttack()==atk and c:GetDefense()==1000 and c:GetCode()~=code and c:IsAbleToHand() end function c61466310.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c61466310.filter,tp,LOCATION_DECK,0,1,nil,eg:GetFirst():GetCode()) end local t1=Duel.IsExistingMatchingCard(c61466310.filter2,tp,LOCATION_DECK,0,1,nil,2400,eg:GetFirst():GetCode()) local t2=Duel.IsExistingMatchingCard(c61466310.filter2,tp,LOCATION_DECK,0,1,nil,2800,eg:GetFirst():GetCode()) if t1 and t2 then e:SetLabel(Duel.SelectOption(tp,aux.Stringid(61466310,1),aux.Stringid(61466310,2))) elseif t1 then e:SetLabel(Duel.SelectOption(tp,aux.Stringid(61466310,1))) else e:SetLabel(Duel.SelectOption(tp,aux.Stringid(61466310,2))+1) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) eg:GetFirst():CreateEffectRelation(e) end function c61466310.thop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local ec=eg:GetFirst() if ec:IsFacedown() or not ec:IsRelateToEffect(e) then return end local atk=e:GetLabel()==0 and 2400 or 2800 Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c61466310.filter2,tp,LOCATION_DECK,0,1,1,nil,atk,ec:GetCode()) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end