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Duel Links
--エーリアン・グレイ function c62437709.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_COUNTER) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(c62437709.target) e1:SetOperation(c62437709.operation) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_FLIP) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetOperation(c62437709.flop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(62437709,0)) e3:SetCategory(CATEGORY_DRAW) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_BATTLE_DESTROYED) e3:SetCondition(c62437709.drcon) e3:SetTarget(c62437709.drtg) e3:SetOperation(c62437709.drop) c:RegisterEffect(e3) --atk def local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_UPDATE_ATTACK) e4:SetRange(LOCATION_MZONE) e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e4:SetCondition(c62437709.adcon) e4:SetTarget(c62437709.adtg) e4:SetValue(c62437709.adval) c:RegisterEffect(e4) local e5=e4:Clone() e5:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e5) end function c62437709.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_COUNTER,g,1,0x100e,1) end function c62437709.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then tc:AddCounter(0x100e,1) end end function c62437709.flop(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(62437709,RESET_EVENT+0x17a0000,0,0) end function c62437709.drcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE) and e:GetHandler():GetFlagEffect(62437709)~=0 end function c62437709.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c62437709.drop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end function c62437709.adcon(e) return Duel.GetCurrentPhase()==PHASE_DAMAGE_CAL and Duel.GetAttackTarget() end function c62437709.adtg(e,c) local bc=c:GetBattleTarget() return bc and c:GetCounter(0x100e)~=0 and bc:IsSetCard(0xc) end function c62437709.adval(e,c) return c:GetCounter(0x100e)*-300 end