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--蝶の短剣-エルマ function c69243953.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(c69243953.target) e1:SetOperation(c69243953.operation) c:RegisterEffect(e1) --Atk local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(300) c:RegisterEffect(e2) --Equip limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EQUIP_LIMIT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetValue(1) c:RegisterEffect(e3) --tohand local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(69243953,0)) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetCategory(CATEGORY_TOHAND) e4:SetCode(EVENT_LEAVE_FIELD) e4:SetCondition(c69243953.retcon) e4:SetTarget(c69243953.rettg) e4:SetOperation(c69243953.retop) c:RegisterEffect(e4) end function c69243953.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c69243953.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,c,tc) end end function c69243953.checkeq(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():GetEquipTarget() then e:SetLabel(1) else e:SetLabel(0) end end function c69243953.retcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_DESTROY) and c:GetEquipTarget()~=nil end function c69243953.rettg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToHand() end e:GetHandler():CreateEffectRelation(e) Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) end function c69243953.retop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,c) end end