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--氷結界の虎王ドゥローレン function c70583986.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_WATER),1) c:EnableReviveLimit() --to hand, atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(70583986,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c70583986.target) e1:SetOperation(c70583986.operation) c:RegisterEffect(e1) end function c70583986.filter(c) return c:IsFaceup() and c:IsAbleToHand() end function c70583986.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c70583986.filter(chkc) and chkc~=e:GetHandler() end if chk==0 then return Duel.IsExistingTarget(c70583986.filter,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,c70583986.filter,tp,LOCATION_ONFIELD,0,1,12,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) end function c70583986.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local rg=tg:Filter(Card.IsRelateToEffect,nil,e) Duel.SendtoHand(rg,nil,REASON_EFFECT) if c:IsRelateToEffect(e) and c:IsFaceup() then Duel.BreakEffect() local og=Duel.GetOperatedGroup() local ct=og:FilterCount(Card.IsLocation,nil,LOCATION_HAND) if ct>0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) e1:SetValue(ct*500) c:RegisterEffect(e1) end end end