攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--光の結界 function c73206827.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --coin local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(73206827,0)) e2:SetCategory(CATEGORY_COIN) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetRange(LOCATION_FZONE) e2:SetCountLimit(1) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCondition(c73206827.coincon) e2:SetTarget(c73206827.cointg) e2:SetOperation(c73206827.coinop) c:RegisterEffect(e2) -- local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(73206827) e3:SetRange(LOCATION_FZONE) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x5)) e3:SetCondition(c73206827.effectcon) c:RegisterEffect(e3) -- local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(73206827,1)) e4:SetCategory(CATEGORY_RECOVER) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e4:SetRange(LOCATION_FZONE) e4:SetCode(EVENT_BATTLE_DESTROYING) e4:SetCondition(c73206827.reccon) e4:SetTarget(c73206827.rectg) e4:SetOperation(c73206827.recop) c:RegisterEffect(e4) end c73206827.toss_coin=true function c73206827.coincon(e,tp,eg,ep,ev,re,r,rp) return tp==Duel.GetTurnPlayer() end function c73206827.cointg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,1) end function c73206827.coinop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local res=Duel.TossCoin(tp,1) if res==0 then c:RegisterFlagEffect(73206828,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,2) end end function c73206827.effectcon(e) local c=e:GetHandler() return c:GetFlagEffect(73206828)==0 or c:IsHasEffect(EFFECT_CANNOT_DISABLE) end function c73206827.reccon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local rc=eg:GetFirst() return rc:IsRelateToBattle() and rc:IsSetCard(0x5) and rc:IsFaceup() and rc:IsControler(tp) and (c:GetFlagEffect(73206828)==0 or c:IsHasEffect(EFFECT_CANNOT_DISABLE)) end function c73206827.rectg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local tc=eg:GetFirst():GetBattleTarget() local atk=tc:GetBaseAttack() if atk<0 then atk=0 end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(atk) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,atk) end function c73206827.recop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Recover(p,d,REASON_EFFECT) end