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--スケープ・ゴート function c73915051.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(c73915051.cost) e1:SetTarget(c73915051.target) e1:SetOperation(c73915051.activate) c:RegisterEffect(e1) end function c73915051.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_SUMMON)==0 and Duel.GetActivityCount(tp,ACTIVITY_FLIPSUMMON)==0 and Duel.GetActivityCount(tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetLabelObject(e) e1:SetTarget(c73915051.sumlimit) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e2:SetCode(EFFECT_CANNOT_SUMMON) e2:SetReset(RESET_PHASE+PHASE_END) e2:SetTargetRange(1,0) Duel.RegisterEffect(e2,tp) local e3=e2:Clone() e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON) Duel.RegisterEffect(e3,tp) end function c73915051.sumlimit(e,c,sump,sumtype,sumpos,targetp,se) return e:GetLabelObject()~=se end function c73915051.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.GetLocationCount(tp,LOCATION_MZONE)>3 and Duel.IsPlayerCanSpecialSummonMonster(tp,73915052,0,0x4011,0,0,1,RACE_BEAST,ATTRIBUTE_EARTH) end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,4,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,4,0,0) end function c73915051.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)>3 and Duel.IsPlayerCanSpecialSummonMonster(tp,73915052,0,0x4011,0,0,1,RACE_BEAST,ATTRIBUTE_EARTH) then for i=1,4 do local token=Duel.CreateToken(tp,73915051+i) Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP_DEFENSE) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UNRELEASABLE_SUM) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(1) e1:SetReset(RESET_EVENT+RESETS_STANDARD) token:RegisterEffect(e1,true) end Duel.SpecialSummonComplete() end end