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--超量機獣グランパルス function c85252081.initial_effect(c) aux.AddCodeList(c,12369277) --xyz summon aux.AddXyzProcedure(c,nil,3,2) c:EnableReviveLimit() --cannot attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetCondition(c85252081.atcon) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY) e2:SetDescription(aux.Stringid(85252081,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e2:SetCondition(c85252081.descon1) e2:SetCost(c85252081.descost) e2:SetTarget(c85252081.destg) e2:SetOperation(c85252081.desop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetHintTiming(0,TIMING_END_PHASE+TIMING_EQUIP) e3:SetCondition(c85252081.descon2) c:RegisterEffect(e3) --material local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(85252081,1)) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1) e4:SetTarget(c85252081.mttg) e4:SetOperation(c85252081.mtop) c:RegisterEffect(e4) end function c85252081.atcon(e) return e:GetHandler():GetOverlayCount()==0 end function c85252081.descon1(e,tp,eg,ep,ev,re,r,rp) return not e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,12369277) end function c85252081.descon2(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,12369277) end function c85252081.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c85252081.desfilter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) end function c85252081.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c85252081.desfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c85252081.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c85252081.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c85252081.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end function c85252081.mtfilter(c,e) return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e)) end function c85252081.mttg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsType(TYPE_XYZ) and Duel.IsExistingMatchingCard(c85252081.mtfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end end function c85252081.mtop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or c:IsFacedown() then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) local g=Duel.SelectMatchingCard(tp,c85252081.mtfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil,e) if g:GetCount()>0 then Duel.Overlay(c,g) end end