攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--暗黒界の雷 function c93554166.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c93554166.target) e1:SetOperation(c93554166.activate) c:RegisterEffect(e1) end function c93554166.filter(c) return c:IsFacedown() end function c93554166.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and c93554166.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c93554166.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) and Duel.GetMatchingGroupCount(aux.TRUE,tp,LOCATION_HAND,0,e:GetHandler())>0 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c93554166.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1) end function c93554166.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFacedown() and tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) if Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 then Duel.BreakEffect() Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT+REASON_DISCARD) end end end