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--ゲーテの魔導書 function c97997309.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(97997309,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCountLimit(1,97997309+EFFECT_COUNT_CODE_OATH) e1:SetCondition(c97997309.condition) e1:SetCost(c97997309.cost) e1:SetTarget(c97997309.target1) e1:SetOperation(c97997309.activate1) e1:SetLabel(1) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(97997309,1)) e2:SetCategory(CATEGORY_POSITION) e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetCode(EVENT_FREE_CHAIN) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_BATTLE_PHASE) e2:SetCountLimit(1,97997309+EFFECT_COUNT_CODE_OATH) e2:SetCondition(c97997309.condition) e2:SetCost(c97997309.cost) e2:SetTarget(c97997309.target2) e2:SetOperation(c97997309.activate2) e2:SetLabel(2) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(97997309,2)) e3:SetCategory(CATEGORY_REMOVE) e3:SetType(EFFECT_TYPE_ACTIVATE) e3:SetCode(EVENT_FREE_CHAIN) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e3:SetCountLimit(1,97997309+EFFECT_COUNT_CODE_OATH) e3:SetCondition(c97997309.condition) e3:SetCost(c97997309.cost) e3:SetTarget(c97997309.target3) e3:SetOperation(c97997309.activate3) e3:SetLabel(3) c:RegisterEffect(e3) end function c97997309.cfilter(c) return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) end function c97997309.rfilter(c) return c:IsSetCard(0x106e) and c:IsType(TYPE_SPELL) and c:IsAbleToRemoveAsCost() end function c97997309.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c97997309.cfilter,tp,LOCATION_MZONE,0,1,nil) end function c97997309.cost(e,tp,eg,ep,ev,re,r,rp,chk) local ct=e:GetLabel() if chk==0 then return Duel.IsExistingMatchingCard(c97997309.rfilter,tp,LOCATION_GRAVE,0,ct,nil) end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c97997309.rfilter,tp,LOCATION_GRAVE,0,ct,ct,nil) Duel.Remove(g,POS_FACEUP,REASON_EFFECT) end function c97997309.filter1(c) return c:IsFacedown() and c:IsAbleToHand() end function c97997309.target1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c97997309.filter1,tp,LOCATION_SZONE,LOCATION_SZONE,1,e:GetHandler()) end local g=Duel.GetMatchingGroup(c97997309.filter1,tp,LOCATION_SZONE,LOCATION_SZONE,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c97997309.activate1(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectMatchingCard(tp,c97997309.filter1,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,aux.ExceptThisCard(e)) if g:GetCount()>0 then Duel.HintSelection(g) Duel.SendtoHand(g,nil,REASON_EFFECT) end end function c97997309.filter2(c) return not c:IsPosition(POS_FACEUP_ATTACK) or c:IsCanTurnSet() end function c97997309.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c97997309.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end local g=Duel.GetMatchingGroup(c97997309.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0) end function c97997309.activate2(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE) local g=Duel.SelectMatchingCard(tp,c97997309.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local tc=g:GetFirst() if tc then Duel.HintSelection(g) if tc:IsPosition(POS_FACEUP_ATTACK) then Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE) else local pos=Duel.SelectPosition(tp,tc,POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENSE) Duel.ChangePosition(tc,pos) end end end function c97997309.filter3(c) return c:IsAbleToRemove() end function c97997309.target3(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c97997309.filter3,tp,0,LOCATION_ONFIELD,1,nil) end local g=Duel.GetMatchingGroup(c97997309.filter3,tp,0,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) end function c97997309.activate3(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c97997309.filter3,tp,0,LOCATION_ONFIELD,1,1,nil) if g:GetCount()>0 then Duel.HintSelection(g) Duel.Remove(g,POS_FACEUP,REASON_EFFECT) end end