攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--ABC-ドラゴン・バスター function c1561110.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcCode3(c,30012506,77411244,3405259,true,true) aux.AddContactFusionProcedure(c,Card.IsAbleToRemoveAsCost,LOCATION_ONFIELD+LOCATION_GRAVE,0,Duel.Remove,POS_FACEUP,REASON_COST) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(c1561110.splimit) c:RegisterEffect(e1) --remove local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(1561110,0)) e3:SetCategory(CATEGORY_REMOVE) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_MZONE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCountLimit(1) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e3:SetCost(c1561110.rmcost) e3:SetTarget(c1561110.rmtg) e3:SetOperation(c1561110.rmop) c:RegisterEffect(e3) --spsummon local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(1561110,1)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetCode(EVENT_FREE_CHAIN) e4:SetRange(LOCATION_MZONE) e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e4:SetCondition(c1561110.spcon2) e4:SetCost(c1561110.spcost2) e4:SetTarget(c1561110.sptg2) e4:SetOperation(c1561110.spop2) c:RegisterEffect(e4) end function c1561110.splimit(e,se,sp,st) return not e:GetHandler():IsLocation(LOCATION_EXTRA) end function c1561110.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function c1561110.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToRemove() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) end function c1561110.rmop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end end function c1561110.spcon2(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp end function c1561110.spcost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c1561110.spfilter(c,e,tp) return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsType(TYPE_UNION) and c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c1561110.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end local g=Duel.GetMatchingGroup(c1561110.spfilter,tp,LOCATION_REMOVED,0,nil,e,tp) if chk==0 then local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if e:GetHandler():GetSequence()<5 then ft=ft+1 end return ft>2 and not Duel.IsPlayerAffectedByEffect(tp,59822133) and g:GetClassCount(Card.GetCode)>2 end local sg=Group.CreateGroup() for i=1,3 do Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g1=g:Select(tp,1,1,nil) g:Remove(Card.IsCode,nil,g1:GetFirst():GetCode()) sg:Merge(g1) end Duel.SetTargetCard(sg) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,sg,3,0,0) end function c1561110.spop2(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if g:GetCount()==0 or (g:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133)) then return end if g:GetCount()<=ft then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,ft,ft,nil) Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) g:Sub(sg) Duel.SendtoGrave(g,REASON_RULE) end end