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--オシリスの天空竜 function c10000020.initial_effect(c) --summon with 3 tribute local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_LIMIT_SUMMON_PROC) e1:SetCondition(c10000020.ttcon) e1:SetOperation(c10000020.ttop) e1:SetValue(SUMMON_TYPE_ADVANCE) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_LIMIT_SET_PROC) e2:SetCondition(c10000020.setcon) c:RegisterEffect(e2) --summon local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_DISABLE_SUMMON) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) c:RegisterEffect(e3) --summon success local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e4:SetCode(EVENT_SUMMON_SUCCESS) e4:SetOperation(c10000020.sumsuc) c:RegisterEffect(e4) --to grave local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(10000020,0)) e5:SetCategory(CATEGORY_TOGRAVE) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e5:SetRange(LOCATION_MZONE) e5:SetCountLimit(1) e5:SetCode(EVENT_PHASE+PHASE_END) e5:SetCondition(c10000020.tgcon) e5:SetTarget(c10000020.tgtg) e5:SetOperation(c10000020.tgop) c:RegisterEffect(e5) --atk/def local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_SINGLE) e6:SetCode(EFFECT_UPDATE_ATTACK) e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e6:SetRange(LOCATION_MZONE) e6:SetValue(c10000020.adval) c:RegisterEffect(e6) local e7=e6:Clone() e7:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e7) --atkdown local e8=Effect.CreateEffect(c) e8:SetDescription(aux.Stringid(10000020,1)) e8:SetCategory(CATEGORY_ATKCHANGE) e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e8:SetRange(LOCATION_MZONE) e8:SetCode(EVENT_SUMMON_SUCCESS) e8:SetCondition(c10000020.atkcon) e8:SetTarget(c10000020.atktg) e8:SetOperation(c10000020.atkop) c:RegisterEffect(e8) local e9=e8:Clone() e9:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e9) end function c10000020.ttcon(e,c,minc) if c==nil then return true end return minc<=3 and Duel.CheckTribute(c,3) end function c10000020.ttop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.SelectTribute(tp,c,3,3) c:SetMaterial(g) Duel.Release(g,REASON_SUMMON+REASON_MATERIAL) end function c10000020.setcon(e,c,minc) if not c then return true end return false end function c10000020.sumsuc(e,tp,eg,ep,ev,re,r,rp) Duel.SetChainLimitTillChainEnd(aux.FALSE) end function c10000020.tgcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL) end function c10000020.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0) end function c10000020.tgop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then Duel.SendtoGrave(c,REASON_EFFECT) end end function c10000020.adval(e,c) return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_HAND,0)*1000 end function c10000020.atkfilter(c,e,tp) return c:IsControler(tp) and c:IsPosition(POS_FACEUP_ATTACK) and (not e or c:IsRelateToEffect(e)) end function c10000020.atkcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c10000020.atkfilter,1,nil,nil,1-tp) end function c10000020.atktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetCard(eg) end function c10000020.atkop(e,tp,eg,ep,ev,re,r,rp) local g=eg:Filter(c10000020.atkfilter,nil,e,1-tp) local dg=Group.CreateGroup() local c=e:GetHandler() local tc=g:GetFirst() while tc do local preatk=tc:GetAttack() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(-2000) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) if preatk~=0 and tc:GetAttack()==0 then dg:AddCard(tc) end tc=g:GetNext() end Duel.Destroy(dg,REASON_EFFECT) end