攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--イビリチュア・マインドオーガス function c11877465.initial_effect(c) c:EnableReviveLimit() --return to deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(11877465,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCondition(c11877465.condition) e1:SetTarget(c11877465.target) e1:SetOperation(c11877465.operation) c:RegisterEffect(e1) end function c11877465.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL) end function c11877465.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToDeck() end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,5,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) end function c11877465.operation(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) Duel.SendtoDeck(sg,nil,2,REASON_EFFECT) end