攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--魔轟神アシェンヴェイル function c12235475.initial_effect(c) --attack up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(12235475,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetCondition(c12235475.con) e1:SetCost(c12235475.cost) e1:SetOperation(c12235475.op) c:RegisterEffect(e1) end function c12235475.con(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:GetFlagEffect(12235475)==0 and (Duel.GetAttacker()==c or Duel.GetAttackTarget()==c) end function c12235475.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) e:GetHandler():RegisterFlagEffect(12235475,RESET_PHASE+PHASE_DAMAGE_CAL,0,1) end function c12235475.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_PHASE+PHASE_DAMAGE_CAL) e1:SetValue(600) c:RegisterEffect(e1) end