攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--インフェルニティ・リローダー function c13582837.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(13582837,0)) e1:SetCategory(CATEGORY_DRAW+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c13582837.spcon) e1:SetTarget(c13582837.sptg) e1:SetOperation(c13582837.spop) c:RegisterEffect(e1) end function c13582837.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0 end function c13582837.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,1,tp,1) end function c13582837.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)~=0 then return end local g=Duel.GetDecktopGroup(tp,1) local tc=g:GetFirst() Duel.Draw(tp,1,REASON_EFFECT) if tc then Duel.ConfirmCards(1-tp,tc) Duel.BreakEffect() if tc:IsType(TYPE_MONSTER) then Duel.Damage(1-tp,tc:GetLevel()*200,REASON_EFFECT) else Duel.Damage(tp,500,REASON_EFFECT) end Duel.ShuffleHand(tp) end end