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Duel Links
--ムーンダンスの儀式 function c14005031.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetTarget(c14005031.target) e1:SetOperation(c14005031.activate) c:RegisterEffect(e1) --disable local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(c14005031.disable) e2:SetCondition(c14005031.discon) e2:SetCode(EFFECT_DISABLE) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetCondition(c14005031.descon) e3:SetOperation(c14005031.desop) c:RegisterEffect(e3) end function c14005031.filter(c) return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:GetOverlayCount()==0 and c:IsAttribute(ATTRIBUTE_WIND) end function c14005031.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c14005031.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c14005031.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c14005031.filter,tp,LOCATION_MZONE,0,1,1,nil) end function c14005031.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then c:SetCardTarget(tc) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(14005031,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetRange(LOCATION_SZONE) e1:SetCountLimit(1) e1:SetOperation(c14005031.matop) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end end function c14005031.disable(e,c) return c:IsType(TYPE_EFFECT) or bit.band(c:GetOriginalType(),TYPE_EFFECT)==TYPE_EFFECT end function c14005031.discon(e) return e:GetHandler():GetFirstCardTarget()~=nil end function c14005031.descon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler():GetFirstCardTarget() return tc and eg:IsContains(tc) end function c14005031.desop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end function c14005031.matop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=c:GetFirstCardTarget() if tc then Duel.Overlay(tc,Group.FromCards(c)) end end