攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--スペーシア・ギフト function c1539051.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c1539051.target) e1:SetOperation(c1539051.activate) c:RegisterEffect(e1) end function c1539051.gfilter(c) return c:IsFaceup() and c:IsSetCard(0x1f) end function c1539051.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local g=Duel.GetMatchingGroup(c1539051.gfilter,tp,LOCATION_MZONE,0,nil) local ct=c1539051.count_unique_code(g) e:SetLabel(ct) return ct>0 and Duel.IsPlayerCanDraw(tp,ct) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(e:GetLabel()) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,e:GetLabel()) end function c1539051.activate(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local g=Duel.GetMatchingGroup(c1539051.gfilter,tp,LOCATION_MZONE,0,nil) local ct=c1539051.count_unique_code(g) Duel.Draw(p,ct,REASON_EFFECT) end function c1539051.count_unique_code(g) local check={} local count=0 local tc=g:GetFirst() while tc do for i,code in ipairs({tc:GetCode()}) do if not check[code] then check[code]=true count=count+1 end end tc=g:GetNext() end return count end