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卡图故事
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盘点整理
Duel Links
--対峙するG function c15721123.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(15721123,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c15721123.spcon) e1:SetTarget(c15721123.sptg) e1:SetOperation(c15721123.spop) c:RegisterEffect(e1) end function c15721123.cfilter(c,tp) return c:GetSummonPlayer()==tp and c:IsPreviousLocation(LOCATION_EXTRA) end function c15721123.spcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c15721123.cfilter,1,nil,1-tp) end function c15721123.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c15721123.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetValue(c15721123.efilter) e1:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e1) end end function c15721123.efilter(e,te) if not te:IsActiveType(TYPE_MONSTER) then return false end local c=e:GetHandler() local ec=te:GetHandler() if ec:IsHasCardTarget(c) then return true end return te:IsHasType(EFFECT_TYPE_ACTIONS) and te:IsHasProperty(EFFECT_FLAG_CARD_TARGET) and c:IsRelateToEffect(te) end