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卡图故事
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Duel Links
--ゼンマイハンター function c16923472.initial_effect(c) --handes local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(16923472,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_NO_TURN_RESET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c16923472.cost) e1:SetTarget(c16923472.target) e1:SetOperation(c16923472.operation) c:RegisterEffect(e1) end function c16923472.costfilter(c) return c:IsFaceup() and c:IsSetCard(0x58) and c:GetCode()~=16923472 end function c16923472.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,c16923472.costfilter,1,nil) end local sg=Duel.SelectReleaseGroup(tp,c16923472.costfilter,1,1,nil) Duel.Release(sg,REASON_COST) end function c16923472.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(1-tp,LOCATION_HAND,0)~=0 end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,LOCATION_HAND) end function c16923472.operation(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetFieldGroup(1-tp,LOCATION_HAND,0) if g:GetCount()==0 then return end local sg=g:RandomSelect(1-tp,1) Duel.SendtoGrave(sg,REASON_EFFECT) end