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--X・HERO ワンダー・ドライバー function c1948619.initial_effect(c) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x8),2,2) --set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(1948619,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(1,1948619) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c1948619.setcon) e1:SetTarget(c1948619.settg) e1:SetOperation(c1948619.setop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) --special summon local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_TO_GRAVE) e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetCondition(c1948619.spcon) e3:SetTarget(c1948619.sptg) e3:SetOperation(c1948619.spop) c:RegisterEffect(e3) end function c1948619.setcfilter(c,tp,ec) if c:IsLocation(LOCATION_MZONE) then return c:IsSetCard(0x8) and c:IsFaceup() and c:IsControler(tp) and ec:GetLinkedGroup():IsContains(c) else return c:IsPreviousSetCard(0x8) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousControler()==tp and bit.extract(ec:GetLinkedZone(tp),c:GetPreviousSequence())~=0 end end function c1948619.setcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c1948619.setcfilter,1,nil,tp,e:GetHandler()) end function c1948619.setfilter(c) return ((c:IsType(TYPE_SPELL) and c:IsSetCard(0x46)) or (c:IsType(TYPE_QUICKPLAY) and c:IsSetCard(0xa5))) and c:IsSSetable() end function c1948619.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c1948619.setfilter(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectTarget(tp,c1948619.setfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0) end function c1948619.setop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SSet(tp,tc) end end function c1948619.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_BATTLE) or (rp==1-tp and c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp) end function c1948619.spfilter(c,e,tp) return c:IsSetCard(0x8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c1948619.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c1948619.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c1948619.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c1948619.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end