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--ナイト・バタフライ・アサシン function c2191144.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,4,3) c:EnableReviveLimit() --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(2191144,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c2191144.atkcost) e1:SetTarget(c2191144.atktg) e1:SetOperation(c2191144.atkop) c:RegisterEffect(e1) end function c2191144.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c2191144.atktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetOverlayCount(tp,1,1)>1 end end function c2191144.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local ct=Duel.GetOverlayCount(tp,1,1) if ct>0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(ct*300) e1:SetReset(RESET_EVENT+0x1ff0000) c:RegisterEffect(e1) end end end