攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--幽麗なる幻滝 function c23068051.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(23068051,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(c23068051.target) e1:SetOperation(c23068051.activate) c:RegisterEffect(e1) --Activate2 local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(23068051,1)) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetHintTiming(0,TIMING_END_PHASE) e2:SetCost(c23068051.cost) e2:SetTarget(c23068051.target2) e2:SetOperation(c23068051.activate2) c:RegisterEffect(e2) end function c23068051.filter(c) return c:IsRace(RACE_WYRM) and c:IsAbleToHand() end function c23068051.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c23068051.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c23068051.activate(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c23068051.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c23068051.filter2(c) return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsRace(RACE_WYRM) and c:IsAbleToGraveAsCost() end function c23068051.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c23068051.filter2,tp,LOCATION_MZONE+LOCATION_HAND,0,1,nil) end local ft=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0) local g=Duel.GetMatchingGroup(c23068051.filter2,tp,LOCATION_MZONE+LOCATION_HAND,0,nil) local ct=math.min(ft-1,g:GetCount()+1) local sg=g:Select(tp,1,ct,nil) e:SetLabel(sg:GetCount()+1) Duel.SendtoGrave(sg,REASON_COST) end function c23068051.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(e:GetLabel()) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,e:GetLabel()) end function c23068051.activate2(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end