攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--E・HERO シャイニング・フレア・ウィングマン function c25366484.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcCode2(c,35809262,20721928,true,true) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(aux.fuslimit) c:RegisterEffect(e1) --damage local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(25366484,0)) e2:SetCategory(CATEGORY_DAMAGE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EVENT_BATTLE_DESTROYING) e2:SetCondition(aux.bdgcon) e2:SetTarget(c25366484.damtg) e2:SetOperation(c25366484.damop) c:RegisterEffect(e2) --atkup local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(c25366484.atkup) c:RegisterEffect(e3) end c25366484.material_setcode=0x8 function c25366484.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local bc=e:GetHandler():GetBattleTarget() Duel.SetTargetCard(bc) local dam=bc:GetAttack() if dam<0 then dam=0 end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(dam) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam) end function c25366484.damop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local dam=tc:GetAttack() if dam<0 then dam=0 end Duel.Damage(p,dam,REASON_EFFECT) end end function c25366484.atkup(e,c) return Duel.GetMatchingGroupCount(Card.IsSetCard,c:GetControler(),LOCATION_GRAVE,0,nil,0x3008)*300 end