攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--弦魔人ムズムズリズム function c26563200.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,3,2) c:EnableReviveLimit() --attack up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(26563200,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,26563200) e1:SetCondition(c26563200.atkcon) e1:SetCost(c26563200.atkcost) e1:SetOperation(c26563200.atkop) c:RegisterEffect(e1) end function c26563200.atkcon(e,tp,eg,ep,ev,re,r,rp) local ph=Duel.GetCurrentPhase() if ph~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end local tc=Duel.GetAttacker() return tc:IsControler(tp) and tc:IsRelateToBattle() and tc:IsSetCard(0x6d) and tc:IsType(TYPE_XYZ) and Duel.GetAttackTarget()~=nil end function c26563200.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c26563200.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetAttacker() if tc:IsRelateToBattle() and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(tc:GetAttack()*2) tc:RegisterEffect(e1) end end