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--ミスト・ウォーム function c27315304.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),2) c:EnableReviveLimit() --return hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(27315304,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c27315304.thcon) e1:SetTarget(c27315304.thtg) e1:SetOperation(c27315304.thop) c:RegisterEffect(e1) end function c27315304.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) end function c27315304.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,3,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) end function c27315304.thop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tg=g:Filter(Card.IsRelateToEffect,nil,e) if tg:GetCount()>0 then Duel.SendtoHand(tg,nil,REASON_EFFECT) end end