攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--超再生能力 function c27770341.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_END_PHASE) e1:SetOperation(c27770341.activate) c:RegisterEffect(e1) if c27770341.counter==nil then c27770341.counter=true c27770341[0]=0 c27770341[1]=0 local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e2:SetCode(EVENT_PHASE_START+PHASE_DRAW) e2:SetOperation(c27770341.resetcount) Duel.RegisterEffect(e2,0) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e3:SetCode(EVENT_RELEASE) e3:SetOperation(c27770341.addcount) Duel.RegisterEffect(e3,0) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e4:SetCode(EVENT_DISCARD) e4:SetOperation(c27770341.addcount) Duel.RegisterEffect(e4,0) end end function c27770341.resetcount(e,tp,eg,ep,ev,re,r,rp) c27770341[0]=0 c27770341[1]=0 end function c27770341.addcount(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() while tc do local pl=tc:GetPreviousLocation() if pl==LOCATION_MZONE and tc:GetPreviousRaceOnField()==RACE_DRAGON then local p=tc:GetReasonPlayer() c27770341[p]=c27770341[p]+1 elseif pl==LOCATION_HAND and tc:IsType(TYPE_MONSTER) and tc:GetOriginalRace()==RACE_DRAGON then local p=tc:GetPreviousControler() c27770341[p]=c27770341[p]+1 end tc=eg:GetNext() end end function c27770341.activate(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetOperation(c27770341.droperation) Duel.RegisterEffect(e1,tp) end function c27770341.droperation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_CARD,0,27770341) Duel.Draw(tp,c27770341[tp],REASON_EFFECT) end