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--DDD怒濤壊薙王カエサル・ラグナロク function c27873305.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x10af),2,true) --tohand local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c27873305.condition) e1:SetTarget(c27873305.target) e1:SetOperation(c27873305.operation) c:RegisterEffect(e1) end function c27873305.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return (Duel.GetAttacker()==c or Duel.GetAttackTarget()==c) end function c27873305.thfilter(c) return c:IsFaceup() and c:IsSetCard(0xaf,0xae) and c:IsAbleToHand() end function c27873305.eqfilter(c) return c:IsFaceup() and c:IsAbleToChangeControler() end function c27873305.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c27873305.thfilter(chkc) and chkc~=e:GetHandler() end if chk==0 then return Duel.IsExistingTarget(c27873305.thfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) and Duel.IsExistingMatchingCard(c27873305.eqfilter,tp,0,LOCATION_MZONE,1,e:GetHandler():GetBattleTarget()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g1=Duel.SelectTarget(tp,c27873305.thfilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,1,0,0) Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,1-tp,LOCATION_MZONE) end function c27873305.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) then Duel.ConfirmCards(1-tp,tc) local bc=c:GetBattleTarget() if c:IsFaceup() and c:IsRelateToEffect(e) and bc:IsRelateToBattle() then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectMatchingCard(tp,c27873305.eqfilter,tp,0,LOCATION_MZONE,1,1,bc) local ec=g:GetFirst() if not ec then return end local atk=ec:GetTextAttack() if atk<0 then atk=0 end if not Duel.Equip(tp,ec,c,false) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c27873305.eqlimit) ec:RegisterEffect(e1) if atk>0 then local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetValue(atk) ec:RegisterEffect(e2) end end end end function c27873305.eqlimit(e,c) return e:GetOwner()==c end