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--No.46 神影龍ドラッグルーオン function c2978414.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),8,2) c:EnableReviveLimit() --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(2978414,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e1:SetCondition(c2978414.condition) e1:SetCost(c2978414.cost) e1:SetTarget(c2978414.sptg) e1:SetOperation(c2978414.spop) c:RegisterEffect(e1) --control local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(2978414,1)) e2:SetCategory(CATEGORY_CONTROL) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e2:SetCondition(c2978414.condition) e2:SetCost(c2978414.cost) e2:SetTarget(c2978414.cttg) e2:SetOperation(c2978414.ctop) c:RegisterEffect(e2) --effect limit local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(2978414,2)) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e3:SetCondition(c2978414.condition) e3:SetCost(c2978414.cost) e3:SetOperation(c2978414.efop) c:RegisterEffect(e3) end c2978414.xyz_number=46 function c2978414.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)<=1 end function c2978414.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c2978414.spfilter(c,e,tp) return c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c2978414.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c2978414.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c2978414.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c2978414.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c2978414.ctfilter(c) return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsControlerCanBeChanged() end function c2978414.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c2978414.ctfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c2978414.ctfilter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL) local g=Duel.SelectTarget(tp,c2978414.ctfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0) end function c2978414.ctop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.GetControl(tc,tp) end end function c2978414.efop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_TRIGGER) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetTarget(c2978414.actfilter) e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,1) Duel.RegisterEffect(e1,tp) end function c2978414.actfilter(e,c) return c:IsRace(RACE_DRAGON) end