攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--熱血指導王ジャイアントレーナー function c30741334.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,8,3) c:EnableReviveLimit() --draw local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW+CATEGORY_DAMAGE) e1:SetDescription(aux.Stringid(30741334,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(3,30741334) e1:SetCost(c30741334.cost) e1:SetTarget(c30741334.target) e1:SetOperation(c30741334.operation) c:RegisterEffect(e1) end function c30741334.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCurrentPhase()==PHASE_MAIN1 and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BP) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetTargetRange(1,0) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c30741334.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c30741334.operation(e,tp,eg,ep,ev,re,r,rp,chk) local ct=Duel.Draw(tp,1,REASON_EFFECT) if ct==0 then return end local dc=Duel.GetOperatedGroup():GetFirst() Duel.ConfirmCards(1-tp,dc) if dc:IsType(TYPE_MONSTER) then Duel.Damage(1-tp,800,REASON_EFFECT) end Duel.ShuffleHand(tp) end