攻略
Combo
考据
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卡图故事
支缓
盘点整理
Duel Links
--No.82 ハートランドラコ function c31437713.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,4,2) c:EnableReviveLimit() --cannot be battle target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCondition(c31437713.atkcon) e1:SetValue(aux.imval1) c:RegisterEffect(e1) --direct local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(31437713,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCountLimit(1) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c31437713.condition) e2:SetCost(c31437713.cost) e2:SetOperation(c31437713.operation) c:RegisterEffect(e2) end c31437713.xyz_number=82 function c31437713.filter(c) return c:IsFaceup() and c:IsType(TYPE_SPELL) end function c31437713.atkcon(e) return Duel.IsExistingMatchingCard(c31437713.filter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil) end function c31437713.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsAbleToEnterBP() and not e:GetHandler():IsHasEffect(EFFECT_DIRECT_ATTACK) end function c31437713.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetProperty(EFFECT_FLAG_OATH) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTarget(c31437713.ftarget) e1:SetLabel(e:GetHandler():GetFieldID()) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c31437713.ftarget(e,c) return e:GetLabel()~=c:GetFieldID() end function c31437713.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end end