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--機甲部隊の最前線 function c31828916.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --special summon local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetDescription(aux.Stringid(31828916,0)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_BATTLE_DESTROYED) e3:SetCountLimit(1) e3:SetTarget(c31828916.target) e3:SetOperation(c31828916.operation) c:RegisterEffect(e3) end function c31828916.cfilter(c,e,tp) return c:IsRace(RACE_MACHINE) and c:IsControler(tp) and c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_BATTLE) and bit.band(c:GetPreviousRaceOnField(),RACE_MACHINE)~=0 and Duel.IsExistingMatchingCard(c31828916.filter,tp,LOCATION_DECK,0,1,nil,c:GetAttack(),c:GetAttribute(),e,tp) end function c31828916.filter(c,atk,att,e,tp) local a=c:GetAttack() return a>=0 and a<atk and c:IsRace(RACE_MACHINE) and c:IsAttribute(att) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c31828916.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and eg:IsExists(c31828916.cfilter,1,nil,e,tp) end Duel.SetTargetCard(eg) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c31828916.cfilter2(c,e,tp) return c:IsRace(RACE_MACHINE) and c:IsControler(tp) and c:IsRelateToEffect(e) and Duel.IsExistingMatchingCard(c31828916.filter,tp,LOCATION_DECK,0,1,nil,c:GetAttack(),c:GetAttribute(),e,tp) end function c31828916.operation(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local sg=eg:Filter(c31828916.cfilter2,nil,e,tp) if sg:GetCount()==1 then local tc=sg:GetFirst() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c31828916.filter,tp,LOCATION_DECK,0,1,1,nil,tc:GetAttack(),tc:GetAttribute(),e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end else local tc=sg:GetFirst() if not tc then return end local atk=tc:GetAttack() local att=tc:GetAttribute() tc=sg:GetNext() if tc then if tc:GetAttack()>atk then atk=tc:GetAttack() end att=bit.bor(att,tc:GetAttribute()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c31828916.filter,tp,LOCATION_DECK,0,1,1,nil,atk,att,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end end