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--覇道星シュラ function c32615065.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcCodeFun(c,96220350,c32615065.ffilter,1,true,true) --atk to 0 local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(32615065,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetCondition(c32615065.atkcon) e1:SetTarget(c32615065.atktg) e1:SetOperation(c32615065.atkop) c:RegisterEffect(e1) --atk up local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(32615065,1)) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c32615065.atkcon2) e2:SetCost(c32615065.atkcost2) e2:SetOperation(c32615065.atkop2) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(32615065,2)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e3:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetCode(EVENT_TO_GRAVE) e3:SetCondition(c32615065.spcon) e3:SetTarget(c32615065.sptg) e3:SetOperation(c32615065.spop) c:RegisterEffect(e3) end function c32615065.ffilter(c) return c:IsRace(RACE_WARRIOR) and c:IsLevelAbove(5) end function c32615065.atkcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE and aux.dscon() end function c32615065.atkfilter(c) return c:IsFaceup() and c:GetAttack()>0 end function c32615065.atktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c32615065.atkfilter,tp,0,LOCATION_MZONE,1,nil) end end function c32615065.atkop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(0) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) tc=g:GetNext() end end function c32615065.atkcost2(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:GetFlagEffect(32615065)==0 end c:RegisterFlagEffect(32615065,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL,0,1) end function c32615065.atkcon2(e,tp,eg,ep,ev,re,r,rp) local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() return d and a:GetControler()~=d:GetControler() end function c32615065.atkop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() if a:IsFaceup() and a:IsRelateToBattle() and d:IsFaceup() and d:IsRelateToBattle() then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(a:GetLevel()*200) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL) a:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(d:GetLevel()*200) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL) d:RegisterEffect(e2) end end function c32615065.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsSummonType(SUMMON_TYPE_FUSION) and c:IsReason(REASON_DESTROY) and rp==1-tp and c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_MZONE) end function c32615065.spfilter(c,e,tp) return c:IsCode(96220350) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial() and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 end function c32615065.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.IsExistingMatchingCard(c32615065.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c32615065.spop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c32615065.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc then Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) tc:CompleteProcedure() end end