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Duel Links
--リンク・ディサイプル function c32995276.initial_effect(c) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,c32995276.matfilter,1,1) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(32995276,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,32995276) e1:SetCost(c32995276.cost) e1:SetTarget(c32995276.target) e1:SetOperation(c32995276.operation) c:RegisterEffect(e1) end function c32995276.matfilter(c) return c:IsLevelBelow(4) and c:IsLinkRace(RACE_CYBERSE) end function c32995276.cfilter(c,g) return g:IsContains(c) end function c32995276.cost(e,tp,eg,ep,ev,re,r,rp,chk) local lg=e:GetHandler():GetLinkedGroup() if chk==0 then return Duel.CheckReleaseGroup(tp,c32995276.cfilter,1,nil,lg) end local g=Duel.SelectReleaseGroup(tp,c32995276.cfilter,1,1,nil,lg) Duel.Release(g,REASON_COST) end function c32995276.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c32995276.operation(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) if Duel.Draw(p,d,REASON_EFFECT)==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_HAND,0,1,1,nil) if g:GetCount()>0 then Duel.BreakEffect() Duel.SendtoDeck(g,nil,1,REASON_EFFECT) end end