攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--ヴァイロン・ディシグマ function c39987164.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,4,3) c:EnableReviveLimit() --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(39987164,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c39987164.eqcost) e1:SetTarget(c39987164.eqtg) e1:SetOperation(c39987164.eqop) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(39987164,1)) e2:SetCategory(CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_BATTLE_START) e2:SetCondition(c39987164.descon) e2:SetTarget(c39987164.destg) e2:SetOperation(c39987164.desop) c:RegisterEffect(e2) end function c39987164.eqcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c39987164.filter(c) return c:IsFaceup() and c:IsAttackPos() and c:IsType(TYPE_EFFECT) and c:IsAbleToChangeControler() end function c39987164.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c39987164.filter(chkc) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c39987164.filter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c39987164.filter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) end function c39987164.eqlimit(e,c) return e:GetOwner()==c end function c39987164.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsAttackPos() and tc:IsRelateToEffect(e) then if not Duel.Equip(tp,tc,c,false) then return end --Add Equip limit tc:RegisterFlagEffect(39987164,RESET_EVENT+RESETS_STANDARD,0,0) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c39987164.eqlimit) tc:RegisterEffect(e1) end end function c39987164.desfilter(c,att) return c:GetFlagEffect(39987164)~=0 and c:IsAttribute(att) end function c39987164.descon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local dt=Duel.GetAttacker() if dt==c then dt=Duel.GetAttackTarget() end if not dt or dt:IsFacedown() then return false end e:SetLabelObject(dt) local att=dt:GetAttribute() return c:GetEquipGroup():IsExists(c39987164.desfilter,1,nil,att) end function c39987164.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetLabelObject(),1,0,0) end function c39987164.desop(e,tp,eg,ep,ev,re,r,rp) local dt=e:GetLabelObject() if dt:IsRelateToBattle() then Duel.Destroy(dt,REASON_EFFECT) end end